Completed features and future updates

ToDo Hero roadmap

Guild quests, crafting, pets, bosses, the wandering shop, and the world map are already playable. This page shows the larger features and content I plan to work on next.

Development tree

Current game ToDo Hero
Branch 01

New systems

More ways to play

Completed

Guild quests

Daily hunt, collect, exploration, multi-part, and urgent contracts with a shared journal.

Completed

Crafting

Armor, equipment, alchemy, and boss-set recipes use monster materials.

Completed

Potion buffs

Might strengthens the next three task attacks; Barkskin strengthens defense against the next three enemy hits.

Multi-level personal home

Expand the hero’s home and unlock several distinct levels.

Completed

Pet system

Selectable pets provide their own bonuses, healing, and combat support.

Branch 02

The adventure

More places and fights

More levels

New places with their own look and rewards.

Completed

World map

Choose a route and see how the adventure’s places connect.

More enemies

A wider mix of monsters across every level.

Completed

Bosses

Regional arenas award materials for complete named armor sets.

Branch 03

The collection

More things to find

More items

New materials, consumables, and rare finds.

More weapons

More choices for damage, price, and play style.

More furniture

New ways to change the home and improve the hero.

Completed

Wandering shop

Spend activity tokens during a rare road encounter to unlock pets and playable characters.